Saturday, July 30, 2011

Manual view the timeline to become high AOE


In the view AOE timeline is extremely important that trong.Dieu help you predict 90% tactics, enemy strength in the early stages of the battle (before 20 minutes). From there you can work out strategies reasonable for you to be able to see the timeline for war thang.Viec including the current view of how many people, the ability to expand the map to where there is not military, how many gold digging ....
Soi timeline we need to pay attention to the following important items:
Military Section 
timeline_kill
  • Kills: The number of people killed and the enemy's military
  • Lose: The death of his civil and military
  • Razings Index broke the enemy. How many house break-up out there (including foundations and walls)
  • Largest Army: Only the military, if you outnumber your army will be "Yes"
  • Total Score: Total of Kills / Lose cumulative and current military differ how -> averaged to calculate the Score.
Economy section:
timline_2
  • Gold collected: The number of gold you dig
  • Villager High: The people that you
  • Exploration: Index% of the extended highlights on the map
  • Tribute given: The number you get another map or chart. If + is the map you are - you get maps
Part Technology:
timline_tec
  • Most Technologies: The technique generally known as the coefficient update
  • First Bzone Age: Up early life 3
  • First Iron Age: Up early life 4
Part Timeline:
timeline_len_doi
  • Word population: Total population and the entire army of players. From the population you can know exactly where forces of the enemy army and people more or less than you.
A timeline of the reading experience of the seniors go first.
Senior Advisor for super chicken (aoevietnam.org): I think when opening an aoe, you should see the time line around at least four times.
Last one: At about 2-3 minutes, you see the enemy as many people, the ability to expand the map anywhere. If their population is less than you can mine their bad results. If a population of fewer and scalable high mine map of the results away from home they own and they find.
Last 2: At about 6-7 minutes: See how many people they have. If they only have 16-20 people, the ability of their rated life 2 is very high.
Last 3: 90-10 minutes if the target population did not increase, or increase the likelihood they beat 1-2 away 2 is 90%.Usually the higher the life the minute type 2 was more complete life. Look for scalable map of the enemy to see if they hit or not horse meat. If you see them expanded beware thit.Xay BA to the horse.
Last 4: 12 -13 minutes for that population, the gold and scalable maps. If they were military but gold wood (note the dig> 100 gold ..) and scalability surge maps show they hit the cutting forces and had horse detection. Be prepared to deal with the itch away. When observing the gold they dug in the case of type cutting forces also helped us decide on more effective animal population. Suppose if they have more gold (previous 20 minutes) instead of killing our people as the yellow or the people slaughtered their livestock because they can partner up for a lot of people do have more but yellow gold farming or meat wife less. If so, in 1-2 minutes you can reverse the situation.
sieuga
British super-G @
Cao the Romance-MissU: In case you have to look at the Largest Army troops that the enemy is Yes, then surely the enemy troops and you should defend it soon. Where you place the enemy troops and also the military (Ra first few turns) are more difficult to identify because many soldiers who would have more Yes Largest Army is still the enemy is 0 and the Score at the first ever military is 25.
Problems viewing the timeline in a high player games usually only see how many people. For example, R assy solo show horse than his opponent's level 5 guy that has to with his timeline, then they should attack the army early because then they hit it over the life minh.Hoac at 3, usually in exchange 3 or if the opponent played witches troops into the gold you see time to see how close they are gold to add and manage attacks.
When rated team, you can be based on a predictable timeline for the wing position and the opponent's field. Usually the wing is always rated less people than in the wings (except in cutting off early to head off to the supply).
In battle, if you see a side soi timeline for the evaluation of supply and training ~ 800 gold is very likely then that house will jump 4.Hoac the enemy is the sudden increase of population and receive items from Team 4 is also capable of jumping very high. At times like that you teammates to attack the enemy right into a battle for the 4-4 team, just a jump 4th time is the outcome of other matches will go a lot.
minh_hoa_team-aoe_random
View timeline continuity will help you work out a reasonable strategy game
These are only some small experience of higher capital in general to a high timeline.Noi detector must know how the timeline, see the timeline often help you manage the game, taking advantage of opportunities, and gain victory
Wish you become a good timeline view.
Garena Vietnam

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